Naruto 10th Anniversary: The Premium Collaboration Art Scans

Commemorating Naruto's 10th anniversary, fellow manga artists from Eiichiro Oda (One Piece), Takeshi Obata (Death Note), Tite Kubo (Bleach), Nobuhiro Watsuki (Rurouni Kenshin), Akira Toriyama (Dragon Ball) amongst many others, have assembled for an anniversary present for creator Masashi Kishimoto and fans. Scans of the collection available right here.

Naruto 10th Anniversary: The Premium Collaboration Art Scans

Top 13 Of The Year 2009

Rounding up the year will be our inaugural Yearly Zombies, honoring the pinnacle of the intricate facets of pop culture from gaming, movie to wrestling in 2009, this will the first installment comprising the top of the thirteen categories, and will be followed up by detailed listings of each respective genres.

Top 13 Of The Year 2009

Naruto Shippuden Calendar 2010 Wallpaper

More calendars for the new year, and this time, it's from Naruto Shippuden, custom made for the occasion by the makers of the Naruto Shippuden Anime.

Naruto Shippuden Calendar 2010 Wallpaper

Sengoku Musou 3 Art Book Scans

Featuring artists including Ayami Kojima (小島 文美, famed for her work on the classic Castlevania: Symphony of the Night), complete high resolution scans of the art book packaged in the Treasure Box limited edition of Sengoku Musou 3 by Nintendo and Koei, available right here.

Sengoku Musou 3 Art Book Scans

Che Guevara: The Action Figure

Revolution is Coming......to an outstanding toy shop near you.
Che Guevara: The Action Figure

Tekken 6 Calendar 2010 Wallpaper

Something for the new year. A collection of high resolution images of Tekken 6 for your 2010 desktop calendar.
Tekken 6 Calendar 2010 Wallpaper

Unbound: Voices Of The Unknown

Unbound , a group exhibition by 7 unknown Singapore artists, will be held at Black Earth Art Museum, 352 Joo Chiat Road from 6th November 2009 till 15th November 2009(Sunday), daily from 12.00pm to 9.00pm.
Unbound: Voices Of The Unknown

Zombie Of The Week

We, decaying walking corpses all of us, compelled by the unshakably irresistible hunger for human flesh, had gotten our daily fix of brain tissue right here. Want some Zombie flavor, on a weekly dosage?
Zombie Of The Week

Ju-on: The Grudge (Wii) Review

The "Haunted House Simulator", eh? Will choppy controls, cheap shocks, crappy graphic scares the shit out of you?
Ju-on: The Grudge (Wii) Review

WWE Smackdown vs Raw 2010

A return to form for the one true king of wrestling game in its eleventh coming. The King was never dead, just unchallenged, but what the hell, Long Live the King!
WWE Smackdown vs Raw 2010

PSP Singapore, at your service.

Available here are a variety of multimedia entertainment formats for usage on the Playstation Portable (PSP), including PSP Games (ISO/CSO, etc); PSX (files for PSX Games); Interactive Games; Movies (PMP format, etc) and emulators of various sorts (GBA, Sega systems, Neo-Geo, etc).
PSP

Wii To Power, at your service.

Attached here is a Master List of games for Nintendo Wii, available here on Wii To Power. For any inquiries on these products and services, please feel free to email us at memeinitiative@gmail.com or alternatively, you can leave a comment here.
Wii To Power, at your service.

Xbox 360 Zombies, at your service.

For any inquiries on these products and services, please feel free to email us at memeinitiative@gmail.com or alternatively, you can leave a comment here.
Xbox 360 Zombies, at your service.

Just Cause 2 Review

An absolute must-play game for adrenaline junkies who enjoyed over-the-top action sequences, Just Cause 2 is quite possibly the best sandbox game since Grand Theft Auto IV.
Just Cause 2 Review

Splinter Cell: Conviction Collector's Edition Price Slashed Due To Defective USB Drives

Posted by Grey

Gamers interested in getting the Collector's Edition of Splinter Cell: Conviction, might just get a chance with fate.

With Xbox 360 exclusive, Splinter Cell: Conviction released in North America shipping in next week, many fans have pre-ordered the Collector's Edition which included many exclusive goodies, listed as follows, complete with the official promos:

CUSTOM USB DRIVE - This credit card–sized 3rd Echelon USB drive can stealthily fit in your wallet, is compatible with Xbox 360, and is loaded to the max with exclusive content you won't find anywhere else, including:
• Full-length 'Making of Splinter Cell Conviction' video
• Wallpaper
• Concept art
• Renders
• Screenshots
• Storyboards
• And more…

"FIFTH FREEDOM: THE ART OF SPLINTER CELL" BOOK
• Relive the best of Splinter Cell from past to present. This comprehensive hard-bound art book by Prima(TM) includes detailed art from the original Splinter Cell, Pandora Tomorrow, Chaos Theory, Double Agent, and Conviction, as well as in-depth commentary and notes from the developers.

TWO EXCLUSIVE IN-GAME CONTENT ITEMS
• Gain first access to the MP5-SD3, a lethal close-quarters submachine gun with an integrated suppressor.
• Customize your multiplayer character with an exclusive 3rd Echelon outfit.

COLLECTIBLE DECALS - Available only in the Collector's Edition are two unique Xbox 360 decal stickers.
• 3rd Echelon Logo Decal
• Iconic Bullet Hole Decal

"DIGGING IN THE ASHES" COMIC BOOK
• Watch the sequence of events preceding Splinter Cell Conviction unfold before your eyes in this one of a kind digital Splinter Cell comic book.

STEELBOOK DVD CASE
• Premium embossed metallic steel case packaging with iconic imagery.




Originally priced at $79.99, the Splinter Cell Conviction Collector's Edition just got cheaper. Published Ubisoft has announced that they will slash $10 from its initially suggested retail price. (The game is also available as a $60 standalone product.)

Before you start harboring any thoughts that Ubisoft is pulling some fan appreciation stunts, there's an absolutely legitimate reason for the "charitable" act: According to Gamespot, Ubisoft representatives have, through a "random sampling" of the custom USB drives included in the Collector's Edition, found many of them "defective". Do note that a representative for the publisher emphasized that not all USB drives included in the package had problems, but declined to say what percentage would not work properly. The rep also declined to say what is exactly wrong with the USB drives, saying, "We do not have that information at this time."

As the game will be released next week, Ubisoft has decided against removing the defective USB drive from the pack. For die-hard fans dying to have their hands on the bonux content promised on the USB drive, fret not. Ubisoft will be releasing details on how to receive the bonus content included on defective USB drives on the game's official Web site on April 15th (Thursday).

Anyway, gamers getting the Collector's Edition will get to play chance with fate to see if they will get a shot at a fully functioning USB drive and therefore, a $10 saving.

Just Cause 2 Review

Posted by Grey

"Introduce a little anarchy. Upset the established order, and everything becomes chaos. I'm an agent of chaos. Oh, and you know the thing about chaos? It's fair!"
And chaos sure as hell can make for more than fairly good gameplay.




Just Cause 2
Developed by: Avalanche Studios, Eidos Interactive
Published by: Square Enix
Platforms available on: Microsoft Windows, PlayStation 3, Xbox 360
Released Date: March 23, 2010
Genre: Action Adventure, Sandbox
Rating content: ESRB: M / PEGI: 18
Blood, Drug Reference, Language, Sexual Themes, ViolenceBlood, Drug Reference, Language, Sexual Themes, Violence
















"The only thing that can destabilize this island is chaos. And nobody does that better than you." With that we kick off the rip-roaring wild ride tearing up the fictional tropical island of Panau in an unexpectedly ridculous yet fun way that in its sublimely little ways reinvent the sub-genre of Sandbox gaming forever.

Since including "Just Cause 2" in the "Lucky Seven To-Watch-For List" to the Top Thirteen Most Anticipated Games Of 2010, we have featured the well-made "Just Cause 2 - Anatomy Of A Stunt" Trailer series on two occasion, running all seven of the previously released trailers. That said, let's take a look at the latest entry to the brilliant trailer series.



For those wondering if this is one of those instances where the game doesn't live up to the promise of its trailer, we here can jolly assure you that Just Cause 2, plays every bit as good as it looks. Despite few notable annoyance, this is one of the best sandbox games we have ever played.

Its predecessor, Just Cause, was released in 2006 to mediocre reviews despite its attempt at reinventing sandbox gaming. Set on a fictional Caribbean tropical island called "San Esperito", players followed the adventures of black ops agent Rico Rodrigues in a guerrilla war to overthrow the island's dictator, Salvador Mendoza, who is conspicuously suspected of possession of weapons of mass destruction. The name (and premise) was drawn from the real-life event of the invasion of Panama by the United States, code-named "Operation Just Cause", which involved United States military action to overthrow military leader Manuel Noriega. While the gameplay was frankly nothing to write home about, the game is a mixed bag of decent ideas and awkward gameplay (due to some unforgivable technical bugs).

Just Cause 2 picked up the very same setup and firmly thread the same ground, albeit employing the Avalanche Engine 2.0, an updated version of the game engine used in the first game. Set on yet another fictional locale, the tropical island of Panau in Southeast Asia, we see the return of the ruggedly dashing Rico Rodriguez as the protagonist. A special agent for the American agency called... the Agency, Rico is sent to the exotic island of Panau in search of his friend and mentor, Tom Sheldon, who had went missing. Needless to say, the objective soon turned on its head as Rico takes on one job that he is exceptionally talented at: To cause as much chaos as possible on the island in a quest to overthrow the evil dictator, Pandak "Baby" Panay. In the process, Rico soon find himself working with multiple rebel factions intent on taking down the regime themselves. But of course, there are more twists and turns along the ride but in an intriguing way, "Just Cause 2" spin a new definition on the quote, "Happiness isn't a station you arrive at, but a manner of traveling."

While the plot and all its associated obligatory twists are frankly, straight out from the B-movie fodder, the game basks in glory in all its ridiculousness and twisted humor while spiting right in the face to conventional action thriller. If you are looking for a convoluted action adventure plot a'la Metal Gear Solid 4, you have come to the wrong game. Avalanche Studios boldly values cheap visceral thrills over the need of a morale or a motivation of the character. And guess what? That, is a good thing.

With this game, we have finally come to a crossroad of sandbox gaming. For the uninitiated, sandbox gaming is often a sub-genre of Action Adventure games, but employs a non-linear gameplay and a level design concept where a player can freely roam a virtual world. The most notable game of this genre would of course be the Grand Theft Auto series. However, while we enjoyed immensely in Niko Bellic's downward spiral in Grand Theft Auto IV, following his trials and tribulations, Rico Rodriguez's misadventures proved to be particularly singular and repetitive. That is until you let loose on the tremendously huge playground of Panau.

Fully utilizing the loose mechanics that constitutes a sandbox game, the open-world exploration never dulls as players can always find something new and interesting to knock themselves out. While completing missions and following through the plots are the standard procedure in action-oriented games as such, Avalanche Studios seemed to be inclining to encourage players to add more spice in their usual quests, with the help of possibly the in-game gadgets of the year - Rico's trusty grappling hook and stunt parachute. While at first glance a standard action adventure shooter, the two gadgets provided the game with an unique gaming mechanics that fundamentally set apart the Just Cause 2 from all the run-of-the-mill sandbox games.

Rico's grappling hook miraculously allows Rico to not only zip around all surface and hang from ceilings, pull all objects, living or dead towards him, but also capable of hitching a ride by striking at a vehicle, any vehicle including an airplane that is flying by. What's even more awesome is the fact that the grappling hook can also be used to tether two objects together, providing players with intriguing tactical options. For example, you can attach that obnoxious looking security guard to a speedboat passing by, or attached your car to a helicopter. The possibilities is endless. You can attached your enemy to a propane tank before you ignite it. You can stop a motorbike that is hot in pursuit on you by attaching it to the floor or the side of the road and see the rider fly. In summary, this is like a far-enhanced version of the Spider-man games that we have seen.

The other astonishing item would be the 're-loadable' stunt parachute. Conveniently providing you with an amazing quick escape from whatever height you are plummeting to, and adding some gliding fun along the way, the stunt parachute is always ready to be deployed, even if it had been deployed and discarded only moments before, and can be opened in mid grapple or when free-falling.

Combine both the grappling hook and the stunt parachute, and the party is on. Using the grappling hook on the ground in front of you and deploying the stunt parachute while you are in motion will provide you with an immediate lift and forward momentum. This will enable you to slingshot your way through the air, providing a great way to escape whenever you are in the midst of a battle and is low on health, or whenever you need a quick getaway. You can easily hijack anything within your grappling distance, be it a speeding car, a speedboat, a fighter jet.

With both grappling hook and stunt parachute at hand as your basic inventory, Just Cause 2 certainly provides all the open-world fun you can imagine. Couple that with the numerous types of weapons available (the standard issue detachable mounted minigun, rocket launcher with laser-controlled rockets, one-handed grenade launcher, remote-triggered C4, etc.), and more than 100 different vehicles (bikes, bus, Boeing 737, speedboat, etc.), the potential explosive action sequences that you are capable of creating are endless. For those keen on showing off how they pull off their crazy stunts, the PlayStation 3 version of the game allows the user to capture video of their gameplay and either export it to the XMB or upload it to YouTube from within the game.

Say you want to travel to another end of the island and you don't know how to get there. There are tons of alternatives at your disposal. Should you be hijacking an innocent bystander's vehicle or cling on to a passing-by helicopter and flew your way and make a grand entrance?

Say you are going to take out a certain area filled with soldiers. Should you arrange for an aerial death to rain on them by dropping a double-decker bus on them or charge in guns-ablazing? It's your call.

Should you ever find yourself short on ammo or in need of a lift, you can call on a black-market dealer who will airdrop guns and vehicles, or just take you where you want to go. Upgrade of weapons and vehicles are also conducted through this dealer, utilizing supplies that you earned through missions.

Chaos points, serving as the underlying currency of progress in the game will be earned via the destruction that you create in the mission. New story missions and many other goodies will be unlocked by blowing more stuffs and wreaking more havoc, a blatant message from the developers to remind you to indulge in all the fun by not adopting the conventional shoot-em-up methods.

As cool as it all sounds, Just Cause 2 has its fair share of annoyance. The incredibly forgiving auto-targeting system are in many ways a cause for uneven gameplay. When going out in a blaze of glory spray firing at multiple targets, it worked perfectly well. Okay, a little too perfect in a way. However, you might find the auto aim a hassle when taking specific shot. The audio aspect is also conspicuously inferior when compared to the other much established elements of the game. While the playful attitude of the game have no doubt affected the overall tone of the voice-acting (resulting in some probable unintentionally fun dialogue), some of the voice actors just fall short and sounded sloppy. One common flaw of modern sandbox game also managed to show itself here: The game save feature is flawed as player have to restart the entire mission whenever they got obliterated (which occurred more often than you might thought), and the checkpoints are only for the longer missions. This issue added more frustration for the already monotonous missions.

Nevertheless, these flaws are ultimately minor blemishes that are unlikely to ruin the overall freewheeling experience that Just Cause 2 provides. After all, when in doubt or if you're just feeling down, there are always new and exhilarating elaborate way to massacre obnoxious-looking goons while making that ultra-cool quick escape.

-------------------------------------------------------------------------------------



The Rundown
Despite having its fair share of problems and suffering from a lack of originality, Just Cause 2 cleverly put together a myriad of interesting gameplay into one cohesive action adventure of a massive summer blockbuster proportion.

An absolute must-play game for adrenaline junkies who enjoyed over-the-top action sequences, Just Cause 2 is quite possibly the best sandbox game since Grand Theft Auto IV.

The Good
- Stunts, stunt, and more crazy-assed stunts. This game put that Stuntman game to shame. PlayStation owners can even show off their stunt by posting on youtube online
- The gorgeously rendered island of Panau proved to be an insanely enormous playground
- The ultimate combination of both the grapple hook and the stunt parachute single-handledly elevate the 'fun' factor
- Great replayability with tons of items to unlock

The Bad
- The voice-acting can get a little lackluster at times
- Despite the blockbuster quality of the action sequences, the graphic still experience occasional clipping and animation issues
- Several missions are rather monotonous, resulting in some repetitive gameplay
- Room for improvement for the auto-targeting gunplay

And The Pink Ice Cream Van?
Yes, the first DLC is here and it's for free!
Developer Avalanche Studio has just release a pink ice cream van - Chevalier Ice Breaker - on April 8th, available for Xbox 360, PlayStation 3 and PC for free, as a compliment to the players.



Looks all out-of-place yet nifty, isn't it?



OutstandingOutstandingOutstandingOutstanding
Outstanding

For a more transparent understanding on the Game Reviews here in The Daily Zombies, please check out "The Daily Zombie Rating System And Review Policy for Gaming".

Just Cause 2 Review

Posted by Grey
Apr-11-2010

Top 13 Of The Year 2009

Posted by Grey
Dec-31-2009

Naruto Shippuden Calendar 2010 Wallpaper

Posted by Grey
Dec-30-2009

Sengoku Musou 3 Art Book Scans

Posted by Grey
Dec-26-2009

Tekken 6 Calendar 2010 Wallpaper

Posted by Grey
Nov-23-2009

WWE Survivor Series Preview

Posted by Grey
Nov-21-2009

SmackDown vs. Raw 2010 Review

Posted by Grey
Oct-20-2009

Ju-on: The Grudge

Posted by Grey
Oct-26-2009

iPhone Game Review

Posted by Grey
Jul-19-2009

Metal Gear Solid: Peace Walker

Posted by Grey
Jul-19-2009

Grand Theft Auto: Chinatown Wars

Posted by Grey
Jul-19-2009

Naruto Shippuden Legends Akatsuki Rising

Posted by Grey
Jul-31-2009

Dissidia: Final Fantasy

Posted by Grey
Jul-19-2009

Left For Dead

decaying walking corpses, compelled by their unshakably irresistible hunger for human flesh, had gotten their daily fix of brain tissue. Want some?